Architect of Aural Mayhem
By Stephanie Jorgl
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During the past three years, Richard Devine has remixed top Warp artists like Aphex Twin, designed sounds for virtual instrument deity Native Instruments, scored commercials for Nike and Touchstone Pictures and engineered and performed his own ear-tearing music mayhem worldwide. Hes also been completing his BFA in graphic arts and programming as a fulltime college student.
Learning Music Structure
This was my first introduction to the world of music, and more specifically classical music. My teacher introduced me to a wide variety of composers and allowed me to form my own preferences about which music to play.
During this period Devine learned to play the music of Frederic Chopin, Bach and Dmitri Kabalevksy. He also discovered the music of Erik Satie, who became one of his favorites. I was drawn to Saties emphasis on emotional statement and his slow and unexaggerated tempos, reflects Devine. He, along with Chopin, set the foundation for my interest in music.
Subotnick was creating sonic timbre environments that were completely interchangeable and complex, says Devine.After piano, Devine took up drums for about a year and a half. He played bass for about a year and a half, and played jazz guitar for about three years, as well. Ive always loved experimenting with new instruments, learning about how to play them, and seeing what they can teach me about the sound and the variation of the timbres, he says. Lately, Ive been experimenting with various frame drums and Middle Eastern instruments like the tablas.
The Physical Experience
Infiltrated By Influences
I saw Subotnicks work as completely dynamic, and futuristic, he adds. He was creating sonic timbre environments that were completely interchangeable and complex. After hearing his work I began buying rare analog modular synthesizers and cataloging sounds.
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